GAME 1303-1H
Instructor Information
Instructor: Andrew Ingram
Email: aingram@lamar.edu
Phone:
Office Hours:
M,W: 1PM - 3PM
T,R: 2PM-3PM
Additional Contact Information:
Course Description
Introduction to electronic game development and game development careers. Includes examination of the history and philosophy of games, the game production process, employee factors for success in the field and current issues and practices in the game development industry.
Required Textbook & Materials
Software:
Godot Engine 4.7.2: https://godotengine.org/download/archive/4.7.2-stable
Digital Raster Image Editing Program (Needs to support transparency like Aseprite, Pixelorama, PDN, Photoshop, etc.)
If you need a free one for pixel-art, you may use Pixelorama (Or Aseprite if you know how to compile it from source.)
Textbook Purchasing Statement
Textbook Purchasing Statement: A student attending Lamar State College Port Arthur is not under any obligation to purchase a textbook from the college-affiliated bookstore. The same textbook may also be available from an independent retailer, including an online retailer.
Additional Materials/Resources
For any art assets which you do not want to make:
https://kenney.nl/assets <- All assets here are Creative Commons Zero, so you may use them without crediting the creator.
https://opengameart.org/ <- For this one, you will need to check licensing of each asset and credit them on your assignments depending on the license.
Pre-requisites/Co-requisites
None
Learning Outcomes
Alpha. Demonstrates comprehension of content-area reading material (PSLO Alpha) measured by pre-test/post-test.
1. The student will analyze the pros and cons of a level including balance and emotional impact (PSLO 1) measured by embedded test questions.
2. The student will evaluate existing Character spaces for game aesthetics (PSLO 2) measured by projects
3. The student will create original game environments using existing game engines and tools (PSLO 2) measured by projects.
4. The student will utilize existing graphics Materials and implement it into a game environment (PSLO 3) measured by projects.
5. The student will individually produce a digital game environment presentation (PSLO 4) measured by projects.
Program Student Learning Outcomes
Alpha. Demonstrates comprehension of content-area reading material
1. Utilize basic software development terminology and concepts.
2. Apply a software-development process to develop and troubleshoot a software product.
3. Create computer graphics to use into a software product.
4. Explain ethical practices within the computer field.
5. Identify procedures for security risk management in the computer field.
Lecture Topics Outline
1. Game Design Document (GDD) Study.
2. Understanding the Godot Interface
3. Working with Assets and the Assets Library.
4. Using Version Control / Git / GitHub
5. Introduction to Nodes, Groups, & Signals.
6. Working on Player Controls and Player Scripting.
7. Working on Level Building.
8. Working on Adding Particle Effects.
9.Working on Scripting & Logic & Explaining Delta Time
10. Working on Environments.
11. Working on animations with AnimationPlayer & Tween.
12. Working on Lighting and Audio
13. Working on Level Manager.
14. Working on Advanced Player Controller.
15. Working on UI & Menus.
16. Working on State Machines.
17. Working on advanced Interactable Objects.
18. Working on advanced Enemies / Obstacles.
19. Working on Saving / Loading.
20. Exporting / Building.
21. Bonus / Extra Topics & Discussion / Q&A
Major Assignments Schedule
Week 1: Lab Work.
Week 2: Lab Work
Week 3: Lab Work
Week 4: Lab Work
Week 5: Lab Work
Week 6: Lab Work
Week 7: Lab Work
Week 8: Midterm Project
Week 9: Midterm Project
Week 10: Lab Work
Week 11: Lab Work
Week 12: Lab Work
Week 13: Lab Work
Week 14: Lab Work
Week 15: Final Project
Week 16: Final Project
Schedule is subject to change
Final Exam Date
December 10, 2026 - 12:30 PM Through December 10, 2026 - 1:45PM
Grading Scale
90 - 100=A
80 - 89=B
70 - 79=C
60 - 69=D
Below 59 = F
Determination of Final Grade
Midterm Project - 40%
Final Project - 60%
Instructor Policies
Complete all assignments before they are due. If you cannot submit an assignment before a due date, you MUST inform me before the due date to avoid point deduction. If you have technical issues uploading an assignment and cannot submit on time, you may email me with proof of the issue to avoid point deduction. For every day an assignment is late, you will lose 10 points on that assignment. Please do not submit any solutions which have been generated by AI. Please only submit solutions which you have come up with on your own. You may use external tools to help you learn topics, but you may not copy answers.
Attendance Policy
Please attend as many days possible. If you have a valid reason for not attending, please email me and let me know why. I am very reasonable. If you have four or more UNEXCUSED absences, you will begin to receive point deductions from your final grade. But again, I am reasonable, and I will listen and try to work with you if you simply email me and let me know what may conflict with your attendance.
Additional Information
MyLSCPA
Be sure to check your campus email and Course Homepage using MyLSCPA campus web portal. You can also access your grades, transcripts, academic advisors, degree progress, and other services through MyLSCPA.
Academic Honesty
Academic honesty is expected from all students, and dishonesty in any form will not be tolerated. Please consult the LSCPA policies (Academic Dishonesty section in the Student Handbook) for consequences of academic dishonesty.
ADA Considerations
The Americans with Disabilities Act (ADA) is a federal anti-discrimination statute that provides comprehensive civil rights for persons with disabilities. Among other things, this legislation requires that all students with disabilities be guaranteed a learning environment that provides for reasonable accommodation of their disabilities. If you believe you have a disability requiring an accommodation, please contact the Accessibility Services Coordinator, Room 119, in the Ruby Fuller Building. The phone number is (409) 984-6241.
Facility Policies
No food or tobacco products are allowed in the classroom. Only students enrolled in the course are allowed in the classroom, except by special instructor permission. Use of electronic devices is prohibited.
HB 2504
This syllabus is part of LSCPA's efforts to comply with Texas House Bill 2504.
Mandatory Reporting of Child Abuse and Neglect
As per Texas law and LSCPA policy, all LSCPA employees, including faculty, are required to report allegations or disclosures of child abuse or neglect to the designated authorities, which may include a local or state law enforcement agency or the Texas Department of Family Protective Services. For more information about mandatory reporting requirements, see LSCPA's Policy and Procedure Manual.
Title IX and Sexual Misconduct
LSCPA is committed to establishing and maintaining an environment that is free from all forms of sex discrimination, including sexual harassment, sexual violence, and other forms of sexual misconduct. All LSCPA employees, including faculty, have the responsibility to report disclosures of sexual misconduct, including sexual harassment, sexual assault (including rape and acquaintance rape), domestic violence, dating violence, relationship violence, or stalking, to LSCPA's Title IX Coordinator, whose role is to coordinate the college's response to sexual misconduct. For more information about Title IX protections, faculty reporting responsibilities, options for confidential reporting, and the resources available for support visit LSCPA's Title IX website.
Clery Act Crime Reporting
For more information about the Clery Act and crime reporting, see the Annual Security & Fire Safety Report and the Campus Security website.
Grievance / Complaint / Concern
If you have a grievance, complaint, or concern about this course that has not been resolved through discussion with the Instructor, please consult the Department Chair.